Though Halo Infinite might be drawing folks back with its expanding map diversity and new customization options, the in-game cosmetics shop is still rubbing fans the wrong way. A recent skin intended to be a tribute to the very first Halo game, 2001’s Halo: Combat Evolved, is drawing a bit of attention not for its looks, but because it’s currently twice the cost of the entirety of Halo: Combat Evolved.

雖然《光環:無限》可能通過不斷擴展地圖和增加自定義選項的方式來吸引玩家,但游戲里裝飾美化商店某些內容引發玩家不滿。裝飾店里有一款皮膚,據說其目的是向《光環》首版,即2001年的《光環:戰斗進化》致敬的皮膚,引起了關注。不是因為它的皮膚好看不好看,而是光買這款皮膚的花費是買《光環:戰斗進化》游戲的兩倍。

Though The Master Chief Collection played around with free, live-service quirks like seasons and battle passes, Halo Infinite marked the series’ first full shift, with a free-to-play multiplayer augmented by microtransactions and season passes, to a live service title. That shift, among other things, hasn’t been very popular with the community, particularly where it concerns pricing of in-game cosmetics. That discomfort continues with the Mark V Halo: Combat Evolved skin, which feature Master Chief’s original armor design and colors.

盡管《士官長合集》曾有過季票和戰斗通行證等免費、實時服務的奇怪做法,但自《光環:無限》起,該系列開始全面轉變,通過小額交易和季票的方法增強了免費多人游戲黏性,在此過程中提供實時服務 。 但是,這種轉變并不受玩家歡迎,特別是裝飾美化的定價方面。玩家不滿的是有款皮膚是士官長盔甲原始設計和顏色,但玩家不滿并不是現在才有,從《光環:戰斗進化》 賣皮膚時就開始了,現在不過是在繼續。

“For half of the price of the new bundle” a Reddit thread on r/Halo starts, “you can buy the entirety of [Halo: Combat Evolved], the game it’s from, on Steam.” The bundle costs 2,200 in-game credits. That boils down to about $20. As you can buy Halo: CE for just $10 a la carte on Steam, that’s more than double the cost of Master Chief’s premiere game.

《光環:無限》曾在Reddit發帖宣傳:“只要半價的新捆綁包,玩家可以在 Steam 上買到游戲《光環:戰斗進化》?!?該捆綁包售價為 2200 個游戲積分。 折合 20 美元。 在 Steam 上單買《光環:最后一戰》只需 10 美元,這是《士官長》首款游戲的兩倍多。

So in theory you could buy two copies of Halo: Combat Evolved on Steam, one for you and another for a friend to play cooperatively in one of the most influential first-person shooters of the 21st century. I assure you, that’ll be a lot more fun than a skin.

因此,理論上,您可以在 Steam 上購買兩個《光環:戰斗進化》,你用一個,給朋友也買一個,然后一起玩這款21 世紀最有影響力之一的第一人稱射擊游戲。 這樣會比買皮膚劃算得多。

In Halo Infinite, player skins are divided up into “cores,” each core representing a certain style of armor from the Halo universe; the “Mark V [B],” for example, is based on the design from 2010’s Halo Reach. Each core has its own set of helmets, chest plates, shoulders, armor colors (referred to as armor “coatings” in-game), and more.

在《光環:無限》中,玩家皮膚被分為不同的“核心”,每個核心代表光環宇宙中某種類型的盔甲。 例如,“Mark V [B](瑪克V型,雷神之錘動力突擊裝甲-譯者注)”就是根據 2010 年版《光環:致遠星》設計出來的。 每個核心都有一套頭盔、胸甲、肩膀和盔甲顏色(在游戲中稱為盔甲“涂層”)等。

Frustratingly, you can’t customize the individual parts across different cores. That changed a little bit with season five; you can now use helmets, visor colors, and some coatings across different cores. The problem is that the Mark V suit isn’t a core, but rather an armor “kit” for the Mark VII core; you’re far more restricted in how you can customize the set. You can’t even stick the helmet on other designs. The gold visor is cross-core compatible though, as well as green coating—though about that…

但不爽的是,不能跨”核心“自由定義部件。 《光環》系列第五部情況發生了一些變化。 現在可以在不同的核心上使用頭盔、護目鏡顏色和涂層。 問題在于,Mark V 套裝不是核心,而是 Mark VII 核心的裝甲“套件”; 所以自定義這套裝備方面受到限制。 甚至不能將頭盔用在其他裝扮上。 雖然金護目鏡倒是可以跨核心的,綠色涂層也可以——然而……
原創翻譯:龍騰網 http://www.codygalaherlaw.com 轉載請注明出處


While the Mark V’s specific armor coating is usable across cores, some players are pointing out that the certain shade of green is almost identical to the free green coating that comes with the game. Yes, the “Cadet Sage” armor is ever so slightly darker, but at the pace of action Halo Infinite usually goes, it’s not like this looks wildly different during gameplay.

雖然 Mark V 的特定裝甲涂層可跨核心使用,但玩家們發現,某些綠色陰影效果幾乎與游戲附帶的免費綠色涂層相同。 還有,“學員智者”盔甲的顏色稍微暗一些,但在《光環:無限》一般動作節奏中,看起來并沒有什么不同。

So yeah, go play Halo: Combat Evolved if you haven’t. The gameplay is aging a bit, but it’s an essential first-person shooter campaign of the modern era if there ever was one.

所以,如果你還沒有玩過《光環:戰斗進化》,那就去玩吧。雖然,游戲玩法有些過時。不過,它仍是現代槍戰游戲不可不玩的第一人稱射擊游戲,哪怕你玩過。